Return of Dual Smite
Guilds are having a lot of success with a dual smiting setup in GvG. Here’s the setup:
Hammer Warrior (Warrior/Elementalist)
Backbreaker, Crushing Blow, Irresistible Blow, Frenzy, Healing Signet, Rush, Shock, Resurrection Signet
16 Hammer Mastery, 10 Tactics, 9 Strength, 6 Air Magic
Axe Warrior (Warrior/Elementalist)
Eviscerate, Executioner’s Strike, Bull’s Strike, Frenzy, Healing Signet, Sprint, Shock, Resurrection Signet
16 Axe Mastery, 10 Tactics, 9 Strength, 6 Air Magic
2 Smiters (Monk)
Air of Enchantment, Reversal of Fortune, Guardian, Draw Conditions, Zealot’s Fire, Balthazar’s Aura, Smite Hex, Resurrection Signet
16 Smiting, 12 Protection, 7 Divine Favor
1 Domination Mesmer (Mesmer/Monk)
Energy Surge, Energy Burn, Shame, Mind Wrack, Shatter Enchantment, Drain Enchantment, Blackout, Resurrect
14 Domination, 10 Inspiration, 10 Fast Casting
1 Air Elementalist Runner (Elementalist/Monk)
Ether Prodigy, Lightning Orb, Lightning Strike, Blinding Flash, Windborne Speed, Gale, Heal Party, Resurrection Signet
16 Air Magic, 10 Energy Storage, 9 Healing Magic
1 Healer (Monk/Mesmer)
Word of Healing, Orison of Healing, Healing Touch, Mend Ailment, Infuse Health, Heal Party, Inspired Hex, Drain Enchantment
14 Healing, 10 Divine Favor, 9 Inspiration
1 Boon Prot (Monk/Mesmer)
Mantra of Recall, Reversal of Fortune, Mend Condition, Protective Spirit, Divine Boon, Signet of Devotion, Contemplation of Purity, Inspired Hex
Each smiter picks a warrior to spam his skills on. Play the build on Jade Isle for maximum effect, the map is cramped and they cannot run away from the smiting effectively.
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